Looks great! definitly has alot of potential as it one of the few games of this type that lets you destroy terrain.
Would it be possible to make the world spherical instead of flat so it would be an actual planet. maybe there could be more planets then. just an idea.
Thanks very much!, i could in theory make planets, but i can't them spherical i ain't smart enough for that, anything astroneer like or no man's sky is far past my limits, best i could do is make them appear spherical from a distance, it also shouldn't get abandon, if i should stop working on it something not good has happened.
not sure what best example is but say you have log then from the end of the log you can rotate from the end point but on a grid based system, i want kinda of similar system to minecraft but without blocks and you can rotate objects in increments for now of 45 degrees
Checked it out! like the idea of different shapes and stuff. The building menu is still in its very early stage ofcourse, but i recommend having a system that doesnt require a menu as it slows down building quite a bit. so maybe you could also add something like blocks to build with, half a meter by half a meter perhaps? Wich sink into the ground a bit if its not perfectly flat. or some kind of smooth placing system like in Meor playtest. https://nelstuff.itch.io/meor
Yes,i may end binding the build menu to something else and have right click to place object,i think i can do some sorta smooth placement so it follows terrain, its something randomly placed grass and rocks do, ill have to do some testing on placing on other objects, so it follows there normals
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Looks great! definitly has alot of potential as it one of the few games of this type that lets you destroy terrain.
Would it be possible to make the world spherical instead of flat so it would be an actual planet. maybe there could be more planets then. just an idea.
hope this wont be abandoned
Thanks very much!, i could in theory make planets, but i can't them spherical i ain't smart enough for that, anything astroneer like or no man's sky is far past my limits, best i could do is make them appear spherical from a distance, it also shouldn't get abandon, if i should stop working on it something not good has happened.
Haha understandable! What will the building system be like?
not sure what best example is but say you have log then from the end of the log you can rotate from the end point but on a grid based system, i want kinda of similar system to minecraft but without blocks and you can rotate objects in increments for now of 45 degrees
Checked it out! like the idea of different shapes and stuff. The building menu is still in its very early stage ofcourse, but i recommend having a system that doesnt require a menu as it slows down building quite a bit. so maybe you could also add something like blocks to build with, half a meter by half a meter perhaps? Wich sink into the ground a bit if its not perfectly flat. or some kind of smooth placing system like in Meor playtest. https://nelstuff.itch.io/meor
Keep up the work!
Yes,i may end binding the build menu to something else and have right click to place object,i think i can do some sorta smooth placement so it follows terrain, its something randomly placed grass and rocks do, ill have to do some testing on placing on other objects, so it follows there normals